NWN2: Realms of Trinity Wiki
Advertisement

Spell level : Innate level: 6, Sorcerer/Wizard: 6, Other: Cleric with Destruction domain 7
Components : Verbal and Somatic
Range : Medium
Target/Area : Ray
Duration : Instantaneous
Save : Fortitude partial
Spell resistance : Yes

A thin, green ray springs from your pointing finger. You must make a successful ranged touch attack to hit. Any creature struck by the ray takes 2d6 points of magic damage per caster level (to a maximum of 48d6). You gain an additional 15 points of magic damage per Epic Relevel.

Any creature reduced to 0 or fewer hit points by this spell is entirely disintegrated, leaving behind only a trace of fine dust. A creature that makes a successful Fortitude save is partially affected, taking only 12d6 points of magic damage. If this damage reduces the creature to 0 or fewer hit points, it is entirely disintegrated.

Advertisement